Victory Or Valhalla uses these Season 34 activity rates to calculate contribution-based GCP. The goal is fair recognition across time, risk, coordination, gear cost, and guild value ? not equal points per raw number.
These rates apply to Season 34. VoV may adjust provisional values, eligible inputs, caps, or anti-abuse rules based on live data and guild member feedback. Major changes will be communicated clearly.
| Activity | Conversion Rate |
|---|---|
| PvE Might | 1 GCP per 25,000 |
| Gathering Might | 1 GCP per 5,000 |
| Territory Energy Crystals | 1 GCP per 5,000 |
| Hideout Power Cores | 1 GCP per 10,000 |
| Siphoned Energy / Mages | 1 GCP per 200 |
| Outlands Treasures | 1 GCP per 7,500 |
| Crystal Creatures | 1 GCP per 20,000 |
| Smuggler Activities | 1 GCP per 15,000 |
| Castles & Castle Outposts | 1 GCP per 5,000 |
| Corrupted Dungeons | 1 GCP per 15,000 |
| Depths | 1 GCP per 15,000 |
| Hellgates | 1 GCP per 10,000 |
| Dragon Hunt | TBD (to be determined) |
| Ancient Lands | 1 GCP per 15,000 |
| Guild Challenge Points | 1 GCP per 150,000 |
Rates are in Season Points earned unless otherwise noted.
Leadership may award GCP for important guild contributions that automatic tracking does not fully capture. Examples include attending major defenses, hosting content, filling needed roles, helping organize events, recruiting, or supporting major guild priorities.
Leadership may review or adjust activity that clearly abuses the system or goes against the purpose of GCP.